New screenshots and details doom

For the protagonist, pumping is available, which will quickly switch weapons, increase ammunition and number of health points. There will also appear “perks” that give bonuses such as an increase in the speed of movement after a murder in close combat. These abilities can be changed. The weapon also improves: say, a remote fuse can be screwed to the rocket launcher. The harsh chainsaw is straightened with almost all the creatures from one wave, and the BFG is activated by a separate button on the gamepad (apparently, so that it does not have to climb in the wheel of choice when the situation goes out of control and requires quick and decisive measures). Enemies have their weak points – for example, the Pinky Demon is well protected in front, but vulnerable to the back.

The authors promised that in Doom Color key cards will return, and for some secrets you will have to run to the places already passed. And secret rooms seem to be plenty of. As for levels in hell, they are more vertical than UAC rooms.

There are more weapons in a single campaign in a single campaign. In addition, there is its own system of replaced "perks", which are given out for progress in the multi -user part. However, these improvements do not harm the balance. And in the multiplayer you can turn not only into a renegatory, but also into a baron of hell.

Finally, a few words about Snapmap tools. He reminds us, built into Doom and allows users to share their cards with each other. Here, players can create not only locations, but also single missions, new modes and so on. Snapmap even allows a certain extent to configure artificial intelligence. User content will be combined in Smarthub, where there will be a breakdown by categories such as “the highest -valued” and “most played”. Unfortunately, most likely, the developers will not release a separate detailed tools for mods (such Skyrim) and will be limited to the possibilities of intra -game Snapmap.

ID Software still intends to finish Doom By spring this year.

January 9, 2016 Homeworld story trailer: Deserts of Kharak

January 10, 2016 Nominee on https://casinobetti.net/bonus/ Game Developers Choice Awards 2016 – and again The Witcher 3

Doom (2016)

The best comments

According to the screenshots and the video shown, everything looks extremely excellent, the main thing is that the pace of the game and the feeling of shooting do not disappoint, we are waiting.

You read news about doom and think that happiness is so close! I really believe and hope for a single mode (I miss twelve years!), I keep my fingers to ensure that all the developers conceived to work out.

In general, they promised to cut 60fps on the consoles on the consoles. If the consoles are pulled in 60FPS, then PC and even more so. If the port is not tapped of course.

On Xbox One-quite real, but on PS4 they still try to pull 1080p. And very much depends on the straightforwardness of the developers.

The ID Software (ID Tech 6) engine wrote a pocket, so let’s see what they will be in the way. For example, I will not be offended if the problem of performance is solved by dynamic cliff of resolution. Halo 5 took place, where judging by the assurances of specialists with Digital Foundry, the resolution dancing very much and I note that the change of resolution is not really visible in the dynamics of the game: within one second, the frames change resolution with such a speed that you do not notice the reduction of the details. But Silky-60fps. At one time, Rage was made in the same time, only there the resolution was cut twice horizontally.

A fixed low resolution is always visible: as an example of the implementation curve itself – Watch_dogs and Assassin’s Creed, starting with Unity. There are those who know how to mask well with high-quality filtering and post-strobot: 900p on Sunset Overdrive, where you can guess about SubfullHD after two to three hours of gameplay.

In any case, let’s see how the technical directors of ID will solve the problem.

GHM … Firstly, the 3rd part is not wretched, to taste and color.
Secondly, justify that the 3rd part of the “wretched” game is “wretched”.
Thirdly, there is some of the 3rd parts, in the video of the gameplay it is visible. From thoughts 1, Dum 2, Dum 3 and films. Details are recognized from the above. So don’t.
Your arguments, commentary “Game UG”, “Previously WITH WITH”, etc., etc. Where are your arguments?

Fine.
The game is boring even by the standards of 2004, throughout the game it is completely the same, in the game not a single fresh idea, with the exception of one of the most idiotic ideas with a flashlight, the game is absolutely not terrible, but excuse me, it was positioned as a horror, even with graphics there are not frets, square heads, you are seriously. But all this is garbage, you can not pay attention to this, because in doom the most important thing is shooting and drive and here is the largest and most important minus. It is uninteresting and boring to shoot in Doom 3, the weapon is like plastic, it is not at all in their hands, the monsters do not react to the Powder, the shameful shotgun, it is so miserable that just horror, remember how it was in the first parts, bang. The screen in the tract Monster of cardboard flies away and you directly feel how the fraction of the buzz is digging into it! And in the third, what? The bundle, the sounds of the shots are also terrible, and then I played with very expensive acoustics and the sound very disappointed me.
There are many different shortcomings.
By the way, I played in 2004 at the time of the release, on Max Schedule and before I played in HL2, and my opinion was the same, I was very crawled, I got a short -lived fire.
And then there was already Painkiller who coped with everything with a bang.

Explained) I also passed HL many times, and hl1 was still in school, but Dum3 was also to the taste. Here to someone like. Although if the action, the action of the action from the Duma 93 and 94, well … they understand that the boring, but I do not think, there are always my own "+".
Criticism and opinions of people are good, but personal opinion was not canceled.

I have the feeling that I have been waiting for this game all my life! So much time has passed, more likely already released.