After a sour present Halo Infinite In the middle of 2020, the audience began to complain about the schedule-they say, it does not draw this on the flagship game from the inner studio Microsoft. The developers recognized the problem and promised to improve the picture. And now in a fresh report for the community 343 Industries showed the last visual upgrades.
The authors emphasize again that they want to convey the spirit of the first Halo – That is why Infinite begins with a location where the climate reminds of a ring from Combat Evolved. TO Infinite Suitable as a spiritual restart of the series – it returns to the roots in many aspects, and in the graphics, for example, it departs from too "noisy" and overloaded with details of the design Halo 5.
And although the gameplay goes to the open world, they are not going to blindly follow the cliches of the genre – say, there is a fauna here, but you will not have to kill animals for the sake of craft resources, since craft in Infinite Not expected.
In new pictures there is a note “recorded on PC”, but let it not bother you – last year’s presentation Halo Infinite They also showed on computers. All comparisons will be honest! In addition, the versions for PC will devote a separate large material that should be released in April.
Halo Infinite starts in the fall of 2021 at Xbox One, Xbox Series and PC (Microsoft Store and Steam). At the same time, the multiplayer will be conditionally paid.
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Halo Infinite
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Oh, what’s the point of https://love-casino.org/bonus/ these pictures, they always look good. Show us a video with a Craig.
Craig forever in the heart
There is a fauna here, but you will not have to kill animals for the sake of resources for craft, since the craft in Infinite is not expected.
Eh, and so I wanted to see how Master Chif hunts rabbits to make a fur coat for himself
Craig, by the way, looks like an aged Shrek, who lost his ears and went to conquer the expanses of the universe
Damn, and I really like the design and graphics Halo 4 and Halo 5. Straight mine. Especially KAT scenes on the engine in Halo 5-in 2015 it looked stunning.
What was in Halo 3 – I do not digest at all, quiet horror (for my taste).
Halo 1-2-everything is in order.
Gogles, artist Halo 4-5 was more modern, not even that modern it corresponded to the time in which it could also be said about all other parts, it is logical that from the beginning of the zero artists and * those who draw model * have learned to make visually more complex characters, but I really do not understand this in Halo Infinite, I don’t understand why, I hope that in the game it will be present in the game itself Costomization of a costume with the ability to choose a mjulnir sample Halo 4-5.
It looks very pretty and the drawing range is excellent. In dynamics would look, but in 4k it’s all.
I would like to see such a schedule at the presentation, and even this is where to improve, but it is already much more beautiful than the horror that they showed in the summer, the beauties that they listened.
Now I am waiting for new screenshots of representatives of the armies of exiles, the new carpet and robots of the forerunner, and it also remains to wait for the presentation of the gameplay, so I am already satisfied with everything, because the game will not be Grindilka, there will be no lutboxes in the multiplayer (and it will be free), they already said that the models of Brutov are an excellent combination Halo, as well as the design (in the gameplay will be eternal sprint, tackle and boost on objects (from Halo 5 Guardians), disposable upholsters (from Halo 3), the design of the forerunner structures greatly resembles that in Halo Wars 2 and the like. ), well, for the continuation of the series I am no longer worried ^- ^
I put 20 ear seres from 10 this masterpiece
It was because of the fans of the Halo trilogy that “this is not the case”, “they killed Halo”
They gave out several screenshots … What are the fans of Hail happy people, everyone would.
